Post by pyraeus on May 14, 2016 23:51:38 GMT
The following bugs below are all bugs made by Blizzard Entertainment and were fixed during the remap of the cities. The following bugs were original and had to be fixed, as they caused issues to the game and made it seem unprofessional. Future bugs will be added into this list, if found.
The Following Orgrimmar City Bugs are Fixed:
- Players can no longer mount and walk glitch the wall within the Valley of Honor to fall under Orgrimmar City.
- Players can no longer mount glitch the roof of Kaja's Guns Imports to fall underneath Orgrimmar City.
- Players can no longer blink glitch the auction house walls to fall underneath Orgrimmar City.
- The corners of each house in Orgrimmar City will no longer provide a camera bug that will make you view outside, rather than inside.
- The Orgrimmar Tower's second floors (Except for the one in the Valley of Strength) entrances had no textures and some had no collision to fall through. Carpets were added and collision. A large post was fixed within the Valley of Honor tower, rather than it being without no texture or collision.
- The large line bug near Grommash Hold that made the ground invisible and only objects visible was half fixed. The bug will no longer appear that often and it only triggers if players land on specific locations of that line. Barely noticed.
- Cleft of Shadow's skybox (If you can even call that what it is) received an outpost visible from below at the south-west corner of the upper wall. This was added to cover up the original and custom objects spawned within the Valley of Strength that were visible through the skybox.
- Shops that were missing signs received them. Most were named after the World of Warcraft: Cataclysm ones.
- City balance of vendors, trainers, and more now rivals that of Stormwind City. No more will the other side feel easier.
- The Druid Trainer missing from Orgrimmar, while Stormwind had it, has been fixed. A Druid Trainer is now featured within Valley of Honor's Spirit's Rest lake.
- Collision was added upon everything that hanged from houses, such as skulls and nets.
- Bonfires were floating above ground. This issue was fixed and they are now probably set in ground.
- The Fishing Dock's ends did not have collision. They now do have collision and have been properly fixed.
- The Darkbriar's Lodge's second floor rooftop would cause a camera glitch. It would show the inside of the hut, instead of the outside. This was fixed with collision and supplies added within the area.
The Following Stormwind City Bugs are Fixed:
- The Auction House's Second Floor camera bug is fixed. Player's camera will no longer zoom out of the area to view the outside of Stormwind.
- The City Hall's Second Floor camera bug is fixed. Player's camera will no longer zoom out of the area to view the outside of Stormwind.
- The Cathedral's basement floor to the west had a camera bug that is now fixed. Player's camera will no longer zoom out of the area to view the outside of Stormwind.
- Stormwind Harbor's walls extra collision has been now covered by additional walls and the Stormwind Harbor became reinforced.
- Stormwind Skyway's original wall bug with the camera bug is fixed. Player's camera will no longer zoom out of the area to view the outside of Stormwind.
- The small line bug within the Command Center's stairway corner that made the ground invisible and only objects visible was half fixed. The bug will no longer appear that often and it only triggers if players land on specific locations of that line. Barely noticed.
- The whole second floor of the Tailoring Shop within Stormwind City had a large collision and camera bug. It wasn't counted as all as an interior, but rather it was counted as the Mage Quarter itself. The second floor has been blocked off and a lot of supplies was added for the decoration to seem as if it's the Alliance Cloth Quartermaster's Hold.
- Most areas with supplies sinking into the ground was fixed. Supplies, such as Barrel of Milk or Food Crate, that spawned inside each other has been fixed. Areas that seemed having no texture and empty received new houses.
- Argent Dawn Sign has been removed, since the Argent Dawn will no longer be featured there at all. It has been replaced with a Pyrotechnic's sign and is now actually used.
- Shops that were missing signs received them. Most were named after the World of Warcraft: Cataclysm ones. The signs with no collision now also have them.
- Cathedral Square's small towers hanging from the walls of the Square is now fixed. It now has collision and can't be glitched through.
The Following Dalaran City Bugs are Fixed:
- The signs with no collision now have them, along with the flags.
- The missing sign of "Tanks for Everything" is now featured and actually hangs in front of the shop.
- There were crates with collision on top of it that couldn't be accessed at all by jumping at it. They are now be logically filled. It contains supplies on top of it to represent that collision of something is blocking you, rather than nothing.
The Following Orgrimmar City Bugs are Fixed:
- Players can no longer mount and walk glitch the wall within the Valley of Honor to fall under Orgrimmar City.
- Players can no longer mount glitch the roof of Kaja's Guns Imports to fall underneath Orgrimmar City.
- Players can no longer blink glitch the auction house walls to fall underneath Orgrimmar City.
- The corners of each house in Orgrimmar City will no longer provide a camera bug that will make you view outside, rather than inside.
- The Orgrimmar Tower's second floors (Except for the one in the Valley of Strength) entrances had no textures and some had no collision to fall through. Carpets were added and collision. A large post was fixed within the Valley of Honor tower, rather than it being without no texture or collision.
- The large line bug near Grommash Hold that made the ground invisible and only objects visible was half fixed. The bug will no longer appear that often and it only triggers if players land on specific locations of that line. Barely noticed.
- Cleft of Shadow's skybox (If you can even call that what it is) received an outpost visible from below at the south-west corner of the upper wall. This was added to cover up the original and custom objects spawned within the Valley of Strength that were visible through the skybox.
- Shops that were missing signs received them. Most were named after the World of Warcraft: Cataclysm ones.
- City balance of vendors, trainers, and more now rivals that of Stormwind City. No more will the other side feel easier.
- The Druid Trainer missing from Orgrimmar, while Stormwind had it, has been fixed. A Druid Trainer is now featured within Valley of Honor's Spirit's Rest lake.
- Collision was added upon everything that hanged from houses, such as skulls and nets.
- Bonfires were floating above ground. This issue was fixed and they are now probably set in ground.
- The Fishing Dock's ends did not have collision. They now do have collision and have been properly fixed.
- The Darkbriar's Lodge's second floor rooftop would cause a camera glitch. It would show the inside of the hut, instead of the outside. This was fixed with collision and supplies added within the area.
The Following Stormwind City Bugs are Fixed:
- The Auction House's Second Floor camera bug is fixed. Player's camera will no longer zoom out of the area to view the outside of Stormwind.
- The City Hall's Second Floor camera bug is fixed. Player's camera will no longer zoom out of the area to view the outside of Stormwind.
- The Cathedral's basement floor to the west had a camera bug that is now fixed. Player's camera will no longer zoom out of the area to view the outside of Stormwind.
- Stormwind Harbor's walls extra collision has been now covered by additional walls and the Stormwind Harbor became reinforced.
- Stormwind Skyway's original wall bug with the camera bug is fixed. Player's camera will no longer zoom out of the area to view the outside of Stormwind.
- The small line bug within the Command Center's stairway corner that made the ground invisible and only objects visible was half fixed. The bug will no longer appear that often and it only triggers if players land on specific locations of that line. Barely noticed.
- The whole second floor of the Tailoring Shop within Stormwind City had a large collision and camera bug. It wasn't counted as all as an interior, but rather it was counted as the Mage Quarter itself. The second floor has been blocked off and a lot of supplies was added for the decoration to seem as if it's the Alliance Cloth Quartermaster's Hold.
- Most areas with supplies sinking into the ground was fixed. Supplies, such as Barrel of Milk or Food Crate, that spawned inside each other has been fixed. Areas that seemed having no texture and empty received new houses.
- Argent Dawn Sign has been removed, since the Argent Dawn will no longer be featured there at all. It has been replaced with a Pyrotechnic's sign and is now actually used.
- Shops that were missing signs received them. Most were named after the World of Warcraft: Cataclysm ones. The signs with no collision now also have them.
- Cathedral Square's small towers hanging from the walls of the Square is now fixed. It now has collision and can't be glitched through.
The Following Dalaran City Bugs are Fixed:
- The signs with no collision now have them, along with the flags.
- The missing sign of "Tanks for Everything" is now featured and actually hangs in front of the shop.
- There were crates with collision on top of it that couldn't be accessed at all by jumping at it. They are now be logically filled. It contains supplies on top of it to represent that collision of something is blocking you, rather than nothing.